Here is some work from my time working at Zoic Studios. A lot of other projects which are not shown are PreViz, Pitches, or for internal use only and can't be shown.
Environments, Lighting, Env Texturing, Env shaders, Env Materials,
Desert scene is matte painting which I did not do. Tried Full CG for that env but was difficult to match the canyon under tight deadlines.
Characters and Demon - Texturing, materials, shaders. Environment Build
Mixed Reality Set Environment build with one other person, Shaders, Materials, Textures, little bit of Blueprint support and lighting.
A Short Reel of some work
- Worked together on Env and assets - Shaders and materials. - Blueprint creation
- Helped Build Shaders and timing for BPs - Major Optimizations to run realtime - Some Modelling and Texturing
-Character model I'm awful at character modelling FYI, not the greatest outcome, but still cool to have done something small with Tiger Woods.